SPOT CHALLENGE
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๐ฏ Overview
- In this challenge, students explore the fundamentals of electronics, sensors, and hardware design. They create functioning projects using components like LEDs, resistors, and microcontrollers, gaining practical knowledge of how real-world electronics power modern technology.
๐ง๐ป Participation
- Group Event โ Two participants per team.
- Categories:
- Junior Division: Grade 6 to Grade 8
- Senior Division: Grade 9 to Grade 12
- Open to students with basic knowledge of Arduino programming and electronics.
๐ ๏ธ Hardware & Tools
Provided on the Spot:
- 1 ร Arduino UNO (or compatible board)
- Standard sensors and modules (e.g., IR, Ultrasonic, Temperature, Servo, Buzzer, LEDs, etc.)
To Be Brought by Participants:
- Laptop with pre-installed Arduino IDE or PictoBlox
- Breadboard, jumper wires, batteries
- Basic tools: screwdriver, wire cutter/stripper, tape, glue, etc.
โฑ๏ธ Time Limit
- Total Duration: 30 minutes will be provided for programming and hardware construction.
๐ป Coding Options
Participants may choose between:
- Block-based coding (e.g., Scratch / PictoBlox)
- Text-based coding (Arduino C/C++ using Arduino IDE)
๐ฎ Challenge Format
- The title and task will be announced at the start of the event.
- Possible challenge themes may include:
- Sensor activation logic
- Automation tasks
- Object detection
- Light or sound control
- Judges will evaluate the project based on accuracy, functionality, and timing.
๐ Winner Criteria
- The team that successfully completes the challenge in the shortest time will be declared the winner.
- Credits: Within 15 minutes โ 100 points; within 20 minutes โ 75 points; within 25 minutes โ 50 points; above 25 minutes โ 25 points.
- In case of a tie, code efficiency will serve as tiebreakers.
- Again, in case of a tie code efficiency & output accuracy will be used as tiebreakers
- If both code efficiency and output accuracy are tied, Explanation and presentation will be used as the final tiebreaker.
๐ซ Disqualification Rules
- Using external help or copying code from any source.
- Unsafe circuit design or mishandling of hardware.
- Bringing pre-coded programs or pre-wired setups to the venue.
- In case of any disrespectful or rude behavior towards judges or referees or other participants, the team will be disqualified.
โ General Instructions
- All work must be done entirely on the spot.
- Participants must ensure their laptops and tools are ready before the challenge begins
- Judgesโ decisions are final and binding.