ROBO SOCCER - LIGHT WEIGHT
🎯 Overview
- Robo Soccer is an action-packed challenge where student-built robots compete to score goals using intelligent programming and design. It fuses robotics, coding, and teamwork, teaching precision, control, and strategic thinking in a fun, competitive environment.
👥 Team Composition
- Each team can have a maximum of 5 players
- Grade 4 to 7 – Category 1
- Grade 8 to 12 – Category 2
- Each team must consist of 3 remote-controlled robots:
- 1 Goalkeeper Bot
- 2 Striker/Defender Bots
- Every participant control one robot
- No substitutions are allowed once the match begins.
🤖 Robot Specifications
1.Motors:
- Only BO motors or normal DC gear motors are allowed.
- Johnson or OG555 motors are not permitted.
2.Control System:
- Robots may be controlled using:
- Bluetooth module
- PS3 joystick
- Any compatible wireless transmitter/receiver system
3. Dimensions:
- Each robot must fit within a 25 cm × 25 cm × 25 cm box during inspection.
- Robots will be checked inside the box before the event.
- 4. Power Supply:
- Battery type: Li-Ion or Li-Po only
- Maximum voltage: 12V
- 5. Ball:
- A 40 mm diameter 3D printed or ping pong ball will be used.
- 6.Identification:
- Robots must be marked as 1 2 3 or A B C
🏟️ Arena Specifications
- Size: 8 feet × 6 feet
- Surface: Smooth, flat surface with clearly marked goals.
⏱️ Match Format
- Total Duration: 3 minutes
- First Half: 1.5 minutes
- Second Half: 1.5 minutes
- Repair Break (if needed): 1 minute
- The match begins with the ball placed at the center of the arena.
- The team with the most goals at the end of the match wins.
🧾 Game Rules
- The goalkeeper robot must remain inside the penalty box.
- Striker/Defender robots may move freely across the arena.
- Robots must remain within the arena boundaries.
- If a robot is damaged, 1-minute repair time is allowed during the break.
- If the ball goes out of bounds, possession goes to the opponent team
- Robots must not intentionally damage the opponent’s robots.
⚖️ Tie-Breaker Rules
- If the match ends in a tie:
- Penalty Kicks: Each team gets 3 chances.
- If still tied ,a coin toss determines the winner
🚫 Disqualification Conditions
- Robot exceeds size or battery limits.
- Use of prohibited motors (Johnson, OG555, etc.).
- Unsafe behavior, intentional damage, or unsportsmanlike conduct.
- Failure to comply with referee instructions.
