ROBO SOCCER - LIGHT WEIGHT

 
 

🎯 Overview

  • Robo Soccer is an action-packed challenge where student-built robots compete to score goals using intelligent programming and design. It fuses robotics, coding, and teamwork, teaching precision, control, and strategic thinking in a fun, competitive environment.

👥 Team Composition

  • Each team can have a maximum of 5 players
  • Grade 4 to 7 – Category 1
  • Grade 8 to 12 – Category 2
  • Each team must consist of 3 remote-controlled robots:
    • 1 Goalkeeper Bot
    • 2 Striker/Defender Bots
  • Every participant control one robot
  • No substitutions are allowed once the match begins.

🤖 Robot Specifications

1.Motors:

    • Only BO motors or normal DC gear motors are allowed.
    • Johnson or OG555 motors are not permitted.

2.Control System:

      • Robots may be controlled using:
        • Bluetooth module
        • PS3 joystick
        • Any compatible wireless transmitter/receiver system

3. Dimensions:

    • Each robot must fit within a 25 cm × 25 cm × 25 cm box during inspection.
    • Robots will be checked inside the box before the event.
  • 4. Power Supply:
    • Battery type: Li-Ion or Li-Po only
    • Maximum voltage: 12V
  • 5. Ball:
    • A 40 mm diameter 3D printed or ping pong ball will be used.
  • 6.Identification:
    • Robots must be marked as 1 2 3 or A B C

🏟️ Arena Specifications

  • Size: 8 feet × 6 feet
  • Surface: Smooth, flat surface with clearly marked goals.

⏱️ Match Format

  • Total Duration: 3 minutes
    • First Half: 1.5 minutes
    • Second Half: 1.5 minutes
    • Repair Break (if needed): 1 minute
  • The match begins with the ball placed at the center of the arena.
  • The team with the most goals at the end of the match wins.

🧾 Game Rules

  • The goalkeeper robot must remain inside the penalty box.
  • Striker/Defender robots may move freely across the arena.
  • Robots must remain within the arena boundaries.
  • If a robot is damaged, 1-minute repair time is allowed during the break.
  • If the ball goes out of bounds, possession goes to the opponent team
  • Robots must not intentionally damage the opponent’s robots.

⚖️ Tie-Breaker Rules

  • If the match ends in a tie:
    • Penalty Kicks: Each team gets 3 chances.
  • If still tied ,a coin toss determines the winner

🚫 Disqualification Conditions

  • Robot exceeds size or battery limits.
  • Use of prohibited motors (Johnson, OG555, etc.).
  • Unsafe behavior, intentional damage, or unsportsmanlike conduct.
  • Failure to comply with referee instructions.

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